Innovation at Work
Research - Community Projects - Advocacy

Laurie Lipper

       

Innovation at Work for America's Children: A 10 Year Progress Report from the Childrne's Partnership

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By Wendy Lazarus and Laurie Lipper

This report, celebrating the 10-year anniversary of The Children’s Partnership, describes a decade of results gained for children and families. It includes descriptions of our original research, stories of demonstration programs for youth that now stand as best practices, and examples of building broad consensus for a public policy and advocacy agenda. 

Download the report (PDF, 466 KB).

 

 

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The Children's Partnership's Guidelines for Content Creation and Evaluation: Version 1.0

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By Wendy Lazarus and Laurie Lipper

As part of our research on how to evaluate online content to determine if it meets the needs of underserved Internet users, The Children's Partnership has developed a comprehensive set of guidelines for creating and evaluating high-quality, accessible Web sites. 

Download the guidelines (PDF, 47 KB).

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The Search for High-Quality Online Content for Low-Income and Underserved Communities: Evaluating and Producing What’s Needed

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By Wendy Lazarus and Laurie Lipper | October 2003

ContentEvalpicThis report includes original research and recommendations to encourage both the creation and evaluation of online content in a way that considers the particular needs of low-income or other underserved individuals. The report also includes a set of guidelines to guide those seeking to create or evaluate content.

Download the report (PDF, 708 KB).

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The Parents’ Guide to the Information Superhighway: Rules & Tools for Families Online

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By Wendy Lazarus and Laurie Lipper

This guide is for parents who have begun to see that computers and online services will be or already are a part of children’s at school, at community centers, at home, or at the library—and who are looking for some guidelines and advice. We have written it with the computer novice in mind and have provided simple definitions and ideas for how to get involved.

Download the guide (PDF, 341 KB).

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Children's Health Care/Health Reform

  • The Children's Partnership Joins Coalition at Press Event to Urge for Action on Medi-Cal Expansion
    on April 11, 2013

    Santa Monica, CA - Wendy Lazarus, Founder & Co-President, joins a broad coalition of health care officials and advocates for a press event in Los Angeles ...

  • Wendy Lazarus on Children and the ACA, A High-Stakes Recipe for Success
    on April 10, 2013

    Huffington Post Blog

    Wendy Lazarus outlines the main "ingredients" for succes that matter the most for kids under the ACA.  "Our collective job over the months ...

Health IT

  • Comments on RFI on Accelerating Interoperability and Information Exchange Across the Care Continuum
    on April 22, 2013
    The Children's Partnership joins a list of twenty-one organizations on this sign-on letter from the Consumer Partnership for eHealth and the Campaign from Better Care, responding to the HHS Request for Information (RFI) on advancing interoperability and health information exchange.
  • Beth Morrow Joins Consumer Empowerment Workgroup
    on April 05, 2013

    The Children's Partnership is pleased to announe that Beth Morrow, Director of Health IT Initiatives, is joining the  Consumer Empowerment Workgroup (CEWG) of the Health IT Policy Committee (HITPC). The newly formed Consumer Empowerment Workgroup’s charge is to provide recommendations on policy issues and opportunities for strengthening the ability of consumers, ...

Family-Friendly Enrollment

  • Interviews with Innovators from Oklahoma
    on April 22, 2013

    Innovations in Health Reform Update April 2013  (pdf)

    When it comes to innovators in health reform, Oklahoma deserves special recognition for taking steps to put an online real-time eligibility and enrollment system into place even before the ACA passed. In 2007, Oklahoma began planning for a first-class paperless ...

  • Group Comments on Proposed Regulations Governing Eligibility and Enrollment for the Individual Exchange
    on April 03, 2013
    Download submitted comments from The Children's Partnership and our consumer advocate partners regarding the Exchange's March 21, 2013 proposed eligibility and enrollment regulations for the Individual Exchange (Covered California). 

Dental Health

  • Virtual Dental Home Educational Event
    on May 08, 2013

    Come Learn About an Innovative Model to Bring Dental Care to Children in Preschool Settings

    The Virtual Dental Home creates a community-based oral health delivery system in ...

  • Jenny Kattlove Advocates for Alternatives to Increase Access to Oral Care for California's Children.
    on May 01, 2013

    California Health Report

    Concern over accessibility to dental care for children on Medi-Cal brings to surface the need for alternative solutions to increase access. "One of ...

Foster Care Coordination

  • Expanding the Use of a Personal Health Record (PHR) System to California’s Foster Care Population
    on March 06, 2013

    Ginny Puddefoot, , Director of HIT Initiatives for Vulnerable Youth 

    California Child Welfare Council
    Data ...

  • Joint Letter on the Proposed Regulations for Medicaid to Age 26 for Eligible Former Foster Youth
    on February 20, 2013

    The Children's Partnership joined the Children's Defense Fund and other child advocacy organizations on a letter to HHS on a new health care law requirement ...

Internet and 21st Century Skills

  • Wendy Lazarus on Social Gaming and Child Poverty
    on September 27, 2012

    Huffington Post

    As gaming becomes more social, it is expanding into parts of society once seen as untouched by video games. The largest of these groups is women, who make up 55 percent of social gamers on average. Women are also more likely than men to make charitable contributions, care about ...

  • TCP Gaming Paper Encourages Gaming Industry Towards Philanthropy
    on September 26, 2012

    The Washington Post

    An article highlighting the VirtuallyGood4Kids (VG4K) inititative encouraging  the gaming "industry to provide parents and their kids with more opportunities to direct the money they spend on virtual purchases toward fundraising causes."

    Learn more about VirtuallyGood4Kids.